Quick Camera Adustment
My littlest asked to play the "Ermy game" today, and she got a little frustrated with the pinch-to-zoom feature.
See, she likes zooming in on the Erms. And zooming out to watch them all toddle along. But without constraints, the zoom feature had a tendency to zoom either in or out to such a degree that it was impossible to see anything - not a great experience for a little person.
So I added the following tonight, mostly so that she would be able to play without me needing to reset the game when the zoom went out of whack:
Essentially, when the zoom gets too large or too small, it will back off to a more reasonable zoom with a short tween.
This was one of the easiest features to implement thus far. Five minutes or so, start to finish. I love working in GDevelop.
As always, paddle your own canoe.
Files
Erm Lab
Status | Prototype |
Author | lovemakeshare |
Tags | gdevelop, Idle, Monsters, No AI, Singleplayer, Sprites |
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